Relic is a 3D action-adventure game. In this title, players take on the role of Sam Ward, a treasure hunter searching for an ancient Zaxonian Spear. Rumors have led you to a derelict space ship which has been adrift for thousands of years. Using her grappling beam, jet pack and with assistance from her AI Gimbal, Sam will not only find the spear but unravel secrets about her people and the ancient inhabitants of her galaxy.
I acted as the primary gameplay programmer and technical designer for this title.